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FROM THE EDITOR WELCOME A


s a Star Wars fan and tech enthusiast, I own a book that represents the nexus


of these two worlds – T e Star Wars Question & Answer Book About Computers, published in 1983. Introduced by the lovable/


annoying droids R2D2 and C3PO, the book takes you on a journey through the history of computers, from Charles Babbage all the way to the early 80s, with the bold proclamation that, by 1990, computers would be ‘smaller than the human brain and powered by a penlight battery’. Later in the 80s, my dad worked


for one of the bigger management consultancy fi rms and had access to some of the latest home computing technology. Around 1987, a Compaq PC was the size and shape of a suitcase – the bulk of the, er, bulk being the hard drive (and probably a massive fan) and the keyboard clipping on to the side of the machine. T e screen was black and orange, and it had one game featuring an emu-like bird that navigated its way up an increasingly obstacle-laden pyramid for points. I was captivated. I was nine. Simpler times, but were they better?


In the context of gaming, no – that game is dire by today’s standards and hasn’t stood the test of time as well as Pac-Man or Tetris. Simplicity isn’t always better, but technology can only be appropriate for its time. So what’s my point? Two


4 | August 2017 |


things – no one could have foreseen how quickly technology has changed our lives, even with Moore’s law. And the goals of a learning initiative have hardly changed, maybe ever. It has always been about being better in your job, in life, in school. What has changed is the


❝ technology and, while there have been


The goals of a learning initiative have hardly changed. It has always been about being better in your job, in life, in school


several huge societal changes driven by technology, most changes are so gradual they go unnoticed. T e new iPhone may look nice, but it’s like all the others. T e fi rst iPhone was era-defi ning. Over the next decade, as we move


from a world governed by gestural tech and wearables to one of AI, bots and verbal commands, we will hopefully see technophobia fall to an all-time low. But alongside this, wouldn’t it be great if we saw engagement in workplace learning and performance support rise to an all-time high?


Jon Kennard Editor, TJ


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